
It’s Official
I’ve started a web and mobile design/development company called Fresh Blocks. The focus is on creating either website design and web apps or iPhone and Android apps. I’ve been working under the name since earlier this year, and the the small site launched for the company.
The idea of Fresh Blocks came around during a moment of “Designer’s Block.” Where I was looking for fresh ideas to work with. Hence the name of the company being born. A lot of work went into making sure the name was viable as a brand. ThinkVitamin has a great article about choosing a name: What’s in a Name? What we’re trying to do is help individuals and businesses grow their online presence through the web and mobile web.
Here’s to new beginnings! Head on over and say hello to Fresh Blocks. Alternatively follow Fresh Blocks on Twitter or become a fan on Facebook.
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I just started getting caught up with all the podcasts I regularly listen to again. I got pulled away due to a recent project deployment that required long working days. The two podcasts I was working on are Boagworld and StackOverflow. More specifically, the same issue came up in episode 188 – Clearspace or Headleft? of Boagworld and episode 73 of StackOverflow.
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Wacom’s new Intuos4 Art Pen just finally began shipping last week. Previously, it had be on back-order since the release of the Intuos4 Tablet. I just got my hands on both the Intuos4 Art Pen and the Intuos4 Professional Kit. Originally, I had planned to just purchase the Art Pen, but after user Featherbeard on the ConceptArt forums noted that it doesn’t come with a Nib Extractor, I decided to just go ahead and get the Professional Kit as well. The Nib Extractor from the Professional Kit is the same as the one that comes with the Intuos4 tablet itself.
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Designing an iPhone app? The concept isn’t much different from designing a website. At least for me it’s not. The primary process includes sketches that are used in meetings with either team members or clients before jumping into either OmniGraffle or Photoshop. The general idea is to stay away from the computer as much as possible in the initial design process to let creativity flow and not restrict yourself to the pixels on the screen.
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