More iPhone App Developing Resources
The folks over at Fuel Your Apps have created a nice post titled: An Ever Growing iPhone Resource Thread. It’s worth checking out as it will likely be constantly updated to add new content.
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The folks over at Fuel Your Apps have created a nice post titled: An Ever Growing iPhone Resource Thread. It’s worth checking out as it will likely be constantly updated to add new content.
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SitePoint’s amazing reference add-on CodeBurner is breaking free from FireBug and later this week, it will become a full-fledged FireFox add-on. CodeBurner provides reference material for HTML and CSS such as syntax, code samples, live demos, and browser compatibility information all in a handy dock at the bottom of the browser and can also be a window on it’s own.
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In continuing with the post 5 Free Resources for iPhone App Development, here are some more resources for iPhone Development.
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The guys over at the Design Commission [@designcom on Twitter] have gone and made an iPhone Stencil Kit as a follow up to their popular Website Stencil Kit. Initially they had 1,000 stencils made for sale, but due to popular demand, have since made many many more. I received mine on Monday and have started using it for an iPhone App that I am currently developing.
The kit costs $16.95 + shipping&handling [Domestic shipping is $4.95 and international is $15] and includes:
The kit is really created with the intended use of the printable PDF templates. It doesn’t have a full iPhone body stencil to draw your iPhone on a separate paper. It does do a decent job at half-skeleton of one though. You’ll have to fill in some missing lines yourself. The notable missing seems to be status bar, the section with the wifi, 3G, and battery icon area, not being stenciled. The other small problem I ran into so far is that it’s made of stainless steel. I can’t see what’s under the stencil as I try to approximate the needed spacing between Tab Bar icons. Although, I do need to keep in mind that it’s made of stainless steel to be more durable than plastic and also that I’m making prototype designs to show clients, not finalized work.
Overall, the only real downside I can see, is that you really do have to use a mechanical pencil. The one provided by Design Commission, is a Zebra, which are extremely good. But, if you use a regular #2 pencil, you will likely run into some trouble on some of the smaller stencil bits, requiring you to constantly sharpen your pencil tip. Other than that, it’s a really great addition to any iPhone developer’s arsenal.
Now of course, this is all for paper prototyping. And if you have been following Stanford’s CS193P iPhone Programming class on iTunes, Steve Marmon discussed the importance of paper prototyping for iPhone App design in his lecture How to Build an iPhone App that Doesn’t Suck [iTunes link.]
If you prefer digital prototyping, Balsamiq has updated their software to include iPhone designing, and in my previous post: 5 Free iPhone Resources, I have links to Omnigraffle, Adobe Fireworks, Photoshop, and Illustrator stencil kits.
With Apple’s WWDC currently going on and the upcoming 3.0 iPhone OS getting closer to release, there are tons of new developers jumping onto the platform. Whether you’re a new developer or have been developing for a while, here are some great free resources for designing and developing your iPhone Apps.
Google generously provides a large set of their APIs in Objective-C for both Mac and iPhone development. These APIs include:
Check out my previous post on How to add the Google APIs to your iPhone App project.
Joe Hewitt is the developer behind the popular Facebook iPhone App and the Mozilla Firefox plugin Firebug. He’s created a new projected called Three20, which is a collection of iPhone UI classes, like a photo viewer, and general utilities, like an HTTP disk cache. The project and instructions on getting it into your iPhone App project are hosted up on GitHub.
It’s always a good idea to start with a design before you start developing your iPhone App. It’s also easier to show a potential client a PSD mock-up of the app before doing actual development even though Interface Builder makes it an easy process. Here are a few Photoshop PSDs to get you going.
Note: If you are planning on using these for making an iPhone Apps website, make sure either you or your client has gone through Apple’s Available on the iPhone App Store logo license program to avoid any legal issues. This can be found in your Apple Developer Connection Program Portal’s Distribution -> App Store tab.
If you’re on a Mac and use Omni Group’s OmniGraffle for wireframing or mindmapping web design, you can do the same with iPhone apps.Here are 3 iPhone Stencil sets for OmniGraffle. Also, Yahoo!’s set can be found on the Yahoo! Developer site with stencils for many other things and also in makes them available in Photoshop PSD format.
The Glyphish designer has generously put out 80 free icons for use in your iPhone App’s toolbar. These are all free and licensed under Creative Commons.
Working in Illustrator instead of Photoshop? These free vector elements great for designing.
While this one isn’t free, it is a really good and worthwhile one. Eddie Wilson over at eddit has created 120 iPhone Toolbar Icons for sale at $69. If you want the vector format, it’ll cost you a pretty $189 for the PSDs.
An additional Adobe Fireworks set of UI elements has been found thanks to Building43.
Fireworks toolkit for creating iPhone UI mockups by MetaSpark
Also check out Building43′s video on designing iPhone Apps with Adobe Fireworks.